Feature request: Custom alert loops and more realistic vehicle alerting

Hello everyone,

I’d like to make a feature request for Sim Dispatcher that could make alerting — particularly in the fire department area — much more realistic in my opinion.

1. Custom Alert Loops

It would be great if you could create different alert loops or groups within a fire department.

For example:

  • Musterstadt Fire Department – Day

  • Musterstadt Fire Department – Night

  • Musterstadt Fire Department – Group 1

  • Musterstadt Fire Department – Group 2

  • Musterstadt Fire Department – Command Staff

You could then assign specific keywords or incident types to these loops. When an alert is triggered, the corresponding loop would be automatically activated.

For example, you could set it up so that for a minor incident only “Musterstadt Fire Department – Group 1” is alerted, while for a larger incident multiple groups or a full alarm would be triggered.

This would make it possible to represent particularly complex AAO structures much more realistically.

2. Alerting Entire Fire Departments Instead of Individual Vehicles

Additionally, I’d find it very interesting if you could set it up so that for certain alerts, entire fire departments or units are alerted rather than individual vehicles.

The fire department would then deploy with the appropriate vehicles based on their configured alert procedures and availability.

In my opinion, this would be particularly realistic for smaller and medium-sized fire departments, since in reality they often don’t alert specific individual vehicles, but rather alert the personnel, who then man the corresponding vehicles.

An exception could be special vehicles. These could continue to be alerted individually as needed, for example:

  • Aerial ladders

  • Rescue vehicles

  • Equipment vehicles

  • Command vehicles

  • Special components

3. Vehicle Crew Assignment

As an addition, it would be really cool if you could assign an individual crew size to each vehicle.

For example:

  • HLF → 1/8

  • LF → 1/8

  • ELW → 1/2

  • DLK → 1/2

  • GW-L → 1/5

This way, the system could more realistically account for how many personnel are needed or available during alerting and deployment.

Especially in combination with the alert loops, this could create a much more realistic system:

Keyword → configured loops are alerted → personnel from the respective fire department respond → vehicles are staffed according to available personnel and deploy.

Of course, I’m aware that such a system would probably be somewhat technically involved. Nevertheless, I think it would be an extremely exciting expansion for the simulation and would make Sim Dispatcher even more realistic, especially in the area of fire department AAO.

Maybe something like this could be realized in the long term at some point. I would definitely be very happy about it!

4 Likes

That’s a really good idea!! Point 3 is also good, I had already suggested back then that when the FF goes out, they should report in via radio and provide their strength. For the BF, the strength is always known anyway.

Best regards
Marc

2 Likes